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The Trader of Stories WalkthroughCreated by -Fly-November 23, 2010, 9:56 pm
Alright. This is what I did, I just edited it a little to save you some time instead of spending an hour like I did. Remember, you can right click to mute the sounds.
-Get the broken wheel that's on the floor -Get the white bag of food in the cart -Give the bag of food to the creature connected to the cart (Zephyr) •Continue on to the next scene -Get the flower on your left -Click on the white acorns in the middle of the road (Click them whenever you see them) -Click on the rock in front of you -Click the words on it •Click the bottom of the screen to get back to the previous scene -Click on the trees to your right -Click on the grassy bottom of the empty tree -Get the bell clapper tied to the trunk •Exit the forest -Go into the town -Go into the abandoned house with the open door -Read the letter on the floor -Click on the black cat to get it's fur •Leave the house -Talk to the woman in red by the well -Go to the stable (Labeled on the tree; click the signs) -Talk to the red-haired stable keeper •Go back to the tree -Go to the forge -Give the broken wheel to him -Click on the face with the question mark and drag it to the blacksmith (Who is Derrida) -Exit the forge -Click on the house by the forge -Connect the bell clapper to the empty bell on the house -Ring the bell •Enter the house -Get the amulet on the table -Get the pot -Click on the woman in the back -Talk to her -Do the same with the 'Who is Derrida' icon to her •Exit to the big tree with the signs -Get the acorns on the side of the road -Click the wagon in the back -Talk to the guy -Buy both of the formulas •Exit back to the street -Enter the tavern on your left -Get toe brown box on the table -Click on the drunk's head for a piece of his hair -Talk to the bartender (Do the same with 'Who is Derrida') -Click on the empty potion bottle -Go to the back of the tavern by the wine -Buy a wine bottle •Exit back to the big tree -Go to the town hall -Click on the door to your right -Talk to the old man -Do the same with 'Who is Derrida' -Exit back to the front of the house -Click on the bottom left door -Click on the waterfall -Get the water lily in the middle •Exit back to the big tree by clicking the empty space in the background -Go to the outskirt's house -Go inside -Like the stove with the box of flints -Put the pot on the stove -Place the flower in the pot -Place the drunk's hair in the pot -Put the amulet in the pot -Put the cat fur into the pot -Put the water lily into the pot -Put the wine into the pot -Fill the empty potion bottle with the mixture by dragging it to the pot •Exit to the big tree -Go back to the Tavern (Wayside inn) -Use the amulet on the guy •Exit to the big tree -Go to the stable -Click on the redheaded girl again -Give the drunk to her (Her husband) -Do the same with 'Who is Derrida' •Go to the big tree -Go to the the town hall -Go to the water fall -Poor the potion into the water -Talk to the man (Derrida) -Go to the town hall -Visit the old man -Give the completed 'Who is Derrida' to him (If not completed, try to revist all of the people you talked to.) •Go to the big tree -Go to the forge -Buy the wheel -Go to the big tree -Go to the outskirts house -Exit the place -Go back to your cart -Put the wheel onto the cart ••You're finished!•• |
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