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Decker
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Post subject: Armor Catalogue: Ebony Posted: Fri Jun 01, 2012 9:46 pm |
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Hello folks!
Leaving the leather based armours behind, we now move onto a rather odd category: wood. Although one may think such a material is best for making rudimentary weapons and furniture, you'd be surprised at how useful it is as an armour resource ;]
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armor-catalogue-ebony.jpg [ 176.54 KiB | Viewed 812 times ]
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gabrielok
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Post subject: Re: Armor Catalogue: Ebony Posted: Sat Jun 02, 2012 4:07 am |
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Soooooo awesome!!! Keep up the good work!
_________________ Well hello there! Have a nice day! If you have anything nice to say, please post it on my profile, I will be glad to read You can also PM me. I'm friendly!! (95% of the times... the other times I just bite people, you know)
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ultra_knight
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Post subject: Re: Armor Catalogue: Ebony Posted: Sat Jun 02, 2012 4:34 am |
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the armor looks awewsome and that bag to but that lock on feels weird
_________________ who dares to open the chamber of secrets will suffer!!!!
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YngwieOfDoom
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Post subject: Re: Armor Catalogue: Ebony Posted: Sat Jun 02, 2012 9:47 am |
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maybe the locker is to release intense magical powers!
nah dont think so..
but wow the armour sets really are amazing! we are so proud to have you with us decker!
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Lizardo
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Post subject: Re: Armor Catalogue: Ebony Posted: Sat Jun 02, 2012 5:38 pm |
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There should be glass armour
_________________
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Clyde173
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Post subject: Re: Armor Catalogue: Ebony Posted: Sat Jun 02, 2012 7:24 pm |
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lol glass armor would be cool! But I agree: What's with the lock!?
_________________ *Infamous*
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Quicksmasher
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Post subject: Re: Armor Catalogue: Ebony Posted: Sat Jun 02, 2012 9:31 pm |
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gabrielok
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Post subject: Re: Armor Catalogue: Ebony Posted: Sat Jun 02, 2012 11:28 pm |
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Quicksmasher wrote: This set indeed looks cool, but wouldn't it be more fitting with the hair actually covering the back part?
Just wondering, otherwise great work! Kwikz: I believe that would be a problem, because there are different kinds of hair and the game is not 3D... it would be kind of hard to do, I think
_________________ Well hello there! Have a nice day! If you have anything nice to say, please post it on my profile, I will be glad to read You can also PM me. I'm friendly!! (95% of the times... the other times I just bite people, you know)
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Quicksmasher
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Post subject: Re: Armor Catalogue: Ebony Posted: Sun Jun 03, 2012 12:21 pm |
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gabrielok wrote: Quicksmasher wrote: This set indeed looks cool, but wouldn't it be more fitting with the hair actually covering the back part?
Just wondering, otherwise great work! Kwikz: I believe that would be a problem, because there are different kinds of hair and the game is not 3D... it would be kind of hard to do, I think No it wouldn't ... The hair is a tile, and I assume the back part of that armour is a tile as well. All Decker would have to do is to place the layer of the hair above the layer of that armour. If you've worked with Gimp / Photoshop / Flash already, you know you can do there AMAZING things simply by adjusting and rearranging the layers you already have. 2D is just as versatile as 3D, if not even more - you can create new styles for hair, armour etc. within minutes, and they'll always fit in perfectly! (don't quote me on that, though  ) Must ... defend ... 2D!
_________________ . . -> Castaway Island TD Discussion | -> Castaway 3 Fans Wishlist Thread
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Decker
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Post subject: Re: Armor Catalogue: Ebony Posted: Tue Jun 05, 2012 10:11 pm |
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Quicksmasher wrote: This set indeed looks cool, but wouldn't it be more fitting with the hair actually covering the back part?
Just wondering, otherwise great work! It is very easy to get the hair covering the backpack ;] The main issue is that some back accessories look better on top of the head/hair layer while others make more sense being behind the hair. Since we have 1 category for the back accessories, and for the sake of efficiency in flash, we decided to pick the former, for the time being. Really glad that you guys are paying attention though ;}
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