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 Post subject: Castaway Island TD Discussion
PostPosted: Fri Aug 12, 2011 7:55 pm 

Posts: 538
Thanked: 169 times
Likwid released the long awaited Castaway Island TD, play it here! *click* :D

Sorry for making this thread before you, Likwid :P

I somewhat finished the first dungeon, now I come back to some levels to finish them with all-stars complete!

What are your first impressions everyone? I'm doing my first run on Castaway Island TD with the Pixie (giving me Mana for more traps!), but I'm definitely going to try out the other 2 pets, the Plate Lizard and Pink Loomie, as well!

Mmmkai, so let the Castaway Island TD Discussion begin! :laugh:

Spoiler:


P.S.: And here is the awesome Welcoming Screen which is already a demo of the game's beauty! :3

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Last edited by Quicksmasher on Sat Aug 13, 2011 11:35 am, edited 2 times in total.

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 Post subject: Re: Castaway Island TD Discussion
PostPosted: Fri Aug 12, 2011 11:47 pm 

Posts: 381
Thanked: 137 times
I tried the game and loved it!!!!
I`ve seen the gem combination thingy before and it`s a REALLY good feature.
There`s just a little thing I would like to point out, likwid. In the Island Skill Store, the "Architect" ability says "Decrease tower build speed.". Correct me if I`m wrong, but shouldn`t it read "Decrease tower build time" or "Increase tower build speed"??
Besides that, which is really small, the game is perfect!!

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 Post subject: Re: Castaway Island TD Discussion
PostPosted: Fri Aug 12, 2011 11:51 pm 

Posts: 538
Thanked: 169 times
gabrielok wrote:
I tried the game and loved it!!!!
I`ve seen the gem combination thingy before and it`s a REALLY good feature.
There`s just a little thing I would like to point out, likwid. In the Island Skill Store, the "Architect" ability says "Decrease tower build speed.". Correct me if I`m wrong, but shouldn`t it read "Decrease tower build time" or "Increase tower build speed"??
Besides that, which is really small, the game is perfect!!


You're right, I noticed this too and wondered the same thing.

Though, I focus on upgrading "I love Gold", "Gem Smith" and "Trapper".

P.S.: Here's a screenshot of the description Gabrielok meant. :thumbs_up:

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Last edited by Quicksmasher on Sat Aug 13, 2011 11:25 am, edited 1 time in total.

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 Post subject: Re: Castaway Island TD Discussion
PostPosted: Sat Aug 13, 2011 12:11 am 

Posts: 381
Thanked: 137 times
The architect is in fact a good thing to have. I like "I love gold" and "Gem Smith" as well.

EDIT: Thanks for posting that screenshot, hehe.

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Last edited by gabrielok on Sat Aug 13, 2011 2:45 pm, edited 1 time in total.

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 Post subject: Re: Castaway Island TD Discussion
PostPosted: Sat Aug 13, 2011 12:18 am 

Posts: 538
Thanked: 169 times
Trapper is extremly helpful for bossfights. Freezing enemies in the center of many towers does a good trick!

Thanks to trapper, I could get all stars from the first bossfight! In this screenshot you can clearly see how the boss is going to freeze in the center of my two towers, which means he's going towards his sure death, HAR HAR!!! :D

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Last edited by Quicksmasher on Sat Aug 13, 2011 12:26 am, edited 1 time in total.

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 Post subject: Re: Castaway Island TD Discussion
PostPosted: Sat Aug 13, 2011 12:24 am 

Posts: 42
Thanked: 30 times
yea,I took Loomi first,it just grew to the 3rd lvl and its so fast,all i have to do is worry about where to set my towers and see how much money i have,as it races around the map getting every item that drops for me lol,its pretty awesome,only thing is,i cant get one achievement ;( i cant set 10 traps for one map cuz of the mana situation,even max trapper u only have about 90 mana,and cant regen,so that is the good thing about the pixie,u get the achivement and more traps.I also went with max "I Love Gold" after the first incounter,i can upgrade a tower completely to lvl 3 lols,great game likwid keep it up,cant wait for next one
p.s just like to point out that it was a genious idea for a free roaming tower defense game :thumbs_up:


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 Post subject: Re: Castaway Island TD Discussion
PostPosted: Sat Aug 13, 2011 12:30 am 

Posts: 538
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Here is my progress after the first dungeon, you can see I have everywhere all stars and play on normal difficulty :3

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 Post subject: Re: Castaway Island TD Discussion
PostPosted: Sat Aug 13, 2011 12:39 am 

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That sure is a better tatic than mine, as I lost the boss for the first time and now I`m coming all out to try it. But what is your pet? The pixie? I think it`s the best.

EDIT: LOL Boomerang!!

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 Post subject: Re: Castaway Island TD Discussion
PostPosted: Sat Aug 13, 2011 3:03 am 

Posts: 203
Thanked: 136 times
i finished the first dungeon in my first 1 hour of gameplay it was really easy

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 Post subject: Re: Castaway Island TD Discussion
PostPosted: Sat Aug 13, 2011 10:54 am 

Posts: 538
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Vinninsv wrote:
i finished the first dungeon in my first 1 hour of gameplay it was really easy


Well it depends on whether you play it on normal or easy difficulty :P


gabrielok wrote:
That sure is a better tatic than mine, as I lost the boss for the first time and now I`m coming all out to try it. But what is your pet? The pixie? I think it`s the best.

EDIT: LOL Boomerang!!



That's what I posted my screenshots for! Directly behind me you see my pixie - combined with Trapper you can build indeed many traps!

+-+-+-+

So what's your progress everyone? I just completed the second dungeon all-stars ( :P ), tomorrow I'm moving to the third dungeon.

I know the gameplay now pretty well, have fought 3 bossfights and my pixie has envolved, too! My first impressions are here, the gameplay is fantastic, as are the graphics, tower and monster design, and besides minor bugs and balancing issues, the game has absolutely no disturbing problems! Overall just as good as Castaway II, though let's mention it had a better launch! :3

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